ScholarlyGamers
An android figure standing in an overgrown, abandoned city at dusk (AI-generated image)AI

Scholarly Gamers · Game reviews & features Play it. Question it.

Game reviews, deeper readings, and the technology behind play.

  1. [01] The player as god The piece reads the person holding the controller as the power 2B and 9S answer to.
  2. [02] A missing name Machines named after Sartre, Kierkegaard and de Beauvoir. Nietzsche is absent.
  3. [03] The save file Erasing save data is where the article locates the characters’ freedom.

[02] Curated from the archive

The Reading List

[03] Features

Beyond the game.

The ideas that stay with you after the screen goes dark.

  1. [01]

    Bless Us With Blood: Bloodborne and the Horror of Childbirth

    Feature ·

    Gothic spires under a pale moon above narrow lamplit streets (AI-generated image)AI

    What does Bloodborne take from the gothic, beyond Lovecraft?

    Bloodborne's debt to H.P. Lovecraft is well documented. Its debt to the gothic, and to the female gothic in particular, runs deeper.

  2. [02]

    Dystopian Video Games and Human Nature

    Feature ·

    Brutalist towers and surveillance lights over an empty plaza (AI-generated image)AI

    Why has the dystopia cornered so much of the market?

    Games have never been more varied, yet a striking share of them are set in worlds that went wrong.

  3. [03]

    King of Wrong: Deconstructing Billy Mitchell

    Feature ·

    A row of glowing arcade cabinets in a dark 1980s arcade (AI-generated image)AI

    What is a record worth without a witness?

    When Twin Galaxies erased Todd Rogers, attention turned to the most famous name on the classic arcade scoreboard, and to how a record becomes history.

  4. [04]

    More Horizon Zero Dawn, Just Not a Direct Sequel

    Feature ·

    A wild green valley with the rusted remains of an ancient machine (AI-generated image)AI

    How do you continue a story that already ended well?

    Horizon Zero Dawn tells a whole story in one game. That is its strength, and the reason a straight sequel is the riskiest way to continue it.

[04] Tech Talks · The Hardware Lab

Under the hood.

One case, six fans, two ways to balance the air.

Conceptual illustration

Cutaway of a PC case showing airflowThree filtered front fans pull air in, two top fans and one rear fan push air out. In positive pressure the surplus escapes through panel seams and slot covers.PSUShroudINTAKE · FILTEREDEXHAUSTEXHAUSTSLOTCOVERSUNFILTERED

Positive pressure

The intakes move more air into the case than the exhausts move out. The surplus has to leave somewhere, so it escapes through panel seams, slot covers and unfiltered vents. Those gaps breathe out, and dust is caught at the filtered intakes instead of settling inside.

Negative pressure

The exhausts move more air out than the intakes bring in. The case makes up the difference through every opening, filtered or not, so seams and slot covers draw air inward and dust comes with it. Slight negative pressure can suit a dust-free room; with no intake at all, dead zones and hot spots form.

Pressure comes from the balance of airflow volume against the case’s openings, not from the number of fans. Both diagrams use the same six fans. Incense smoke held near the seams shows which way a case breathes.

Read the Tech TalkBuilding a PC: Positive vs Negative Air PressureTech Talks ·

[05] From the archive

From the archive

Pieces first published between 2017 and 2018, shown with their original dates.

[06] Where to start

Where to start

Looking for a game

The reviews are grouped by the platform each game was played on, from Nintendo Switch to PC, with a few pieces on hardware and services. Each one closes on who the game suits, so the verdict is the quickest way to tell whether it is worth an evening.

Looking for a long read

The features are arranged in three reading paths: games as philosophy, the history of arcades, consoles and collecting, and getting better at competitive games. Each path runs in a set order, and each piece stands on its own as well.

Building or fixing a PC

Start with positive and negative air pressure, which explains how air moves through a case, then read the comparison of air and liquid cooling, which builds on it. Together they cover most of what decides how hot and how loud a gaming PC runs.

[07] Questions

Questions readers ask

What the site covers, how reviews are built and why the dates are what they are.

What does Scholarly Gamers cover?

Four sections: Reviews of games and gaming hardware, Features that look at what games mean and where they came from, Tech Talks on building a PC, and News on releases, events and the games industry.

Why do the articles carry dates from 2017 to 2020?

Every piece keeps the date it was first published. Prices, platforms, release windows and hardware specs are given as they stood on that date, so a launch price or a pre-order bonus reflects the market at the time.

What is in a game review?

Each review opens with a spec line: release date, the platform it was played on, other platforms, developer, publisher and launch price. The game is then taken apart section by section, and the review closes with a verdict rather than a numeric score.

What are the Tech Talks?

Practical guides to building a gaming PC. They cover air versus liquid cooling and how positive and negative air pressure inside a case affects temperatures and dust.

Do the Features cover older games?

Many of them do: the forgotten characters of the early arcades, the history of backwards compatibility, what makes a game "classic" or "retro", and vintage collecting. Others read newer games closely, from Persona 5 and Nier to Bloodborne.