Nier and Nietzsche: Conveying Nihilism Through Mechanics
Introduction
Yoko Taro’s wild masterpiece Nier:Automata dares to ask the player why they picked up the controller in the first place. The main characters, and by extension the player, toil...
Censored or Celebrated 2: Renowned LGBT+ Characters in Video Games
Renowned LGBT Characters
This week we focus on some of the LGBT characters celebrated in the recent decades of video gaming. We’ll examine the ruins of Jackson County, Wyoming circa 2033,...
Sekiro: Shadows Die Twice is not Another Dark Souls
With the first teaser for Shadows Die Twice premiering at The Game Awards last December, fans of the Kadokawa owned developer From Software have been speculating about what the game...
Why Devil May Cry 5’s Announcement Feels Like a Miracle
Rumors have been rising and falling the past two years, but at Microsoft’s E3 conference what many thought was impossible happened; Devil May Cry 5 was announced to be...
Xbox Game Pass Contains Over $3,000 in Value
Xbox Game Pass has quickly become one of the best values in video games.
Available in over 40 markets globally, the service just celebrated its first anniversary on June 1st....
Flouting Margins 3: LGBT Censorship
Our-Story
The start of this story didn’t have the clearest path at the inception of the video game industry. When video games first started to appear in public spaces, developers...
Censored or Celebrated (Flouting Margins: Part Two)
Click here to read Flouting Margins: Part One if you haven't caught it yet!
Genesis, and I don’t mean SEGA!
Everything has a beginning, so I easily found my way to the start...
Double Kick Heroes Early Access Review
Title: Double Kick Heroes Released On: April 11, 2018 (Early Access) Genre: Arcade Reviewed On: PC Developer: Headbang Club Publisher: Headbang Club MSRP: 14.99 USD / $17.49 CAD
Double Kick...
Flouting Margins: Part One
Sometimes it feels like we've all lost sight of something, which seems almost forgotten across the greater global consciousness: we all come from the one group called people. I...
Building Good Habits in Fighting Games
In continuing the theme from my previous article — in which I talked in depth about an important aspect of training: rest — I wanted to continue the discussion...