Welcome to another episode of Armchair Gaming. The goal for this show is simple: I want to help you learn more about philosophy, and I’ll be using video games as an instrument to help teach it.
In today’s episode, we will be looking at how players and NPCs Interact with the Traveler. Through observing the structure of the primary social hub for players, the Tower, and contemplating how the Guardians in the Vanguard conduct themselves and interact with the Traveler, we will get a great opportunity to look at the structure of modern religions, as well as get a greater understanding for theology, and why people turn to greater powers, whether they exist or not. We will also get the chance to dissect what a deity is, and whether the existence of deities or gods is inherently a good thing.
About Armchair Gaming
I had the chance to explore philosophy in high school and I loved it so much that I went on to study it at Trent University, where I obtained a Bachelor of Arts, majoring in philosophy. I feel so strongly about the subject that I often find myself going through the books I had purchased over my university career, as well as adding to the collection regularly.
Philosophy is an amazingly exciting subject that can teach us not just what to think, but how to think. Unfortunately, a lot of people see philosophy as some intimidating monster, with difficult concepts and theories to grasp. Conversely, some see it as a waste of someone’s time and intellect. As someone who’s dedicated their life to the subject, this Scholarly Gamer wants to bring philosophy to you in a way that is approachable, sometimes funny, and presented through a medium of great importance to himself and millions of other people around the world: Games.
I hope you’ll join us on this journey. And remember, you never go a day in your life without living some philosophy.